This will be my 100th posting, so I thought I would make an effort and show you my favourite army for Hordes Of The Things (HOTT). For those of you not familiar with HOTT, it is a fantasy miniature wargame, published by Wargames Research Group, able to represent armies from a wide variety of settings. There are a number of reasons I like playing HOTT - once you get over the odd writing style (Phil Barker, you need to speak to the people at the Plain English Campaign), it is actually a simple, fast moving set of rules that allow a game to played within an hour - and more importantly, you can use any miniatures from any manufacturer, and you do not need loads of minis to build an army. In short, you can use that handful of lovely old-school minis lying around to make a unit in HOTT, instead of having to buy hundreds of minis. And of course... the fewer minis you have to paint, the more time you can have gaming :)
In HOTT an army consists of Units - there are are several Unit types, such as Shooters (Archers), Riders, Warbands, and Hordes. Each Unit type costs a number of Army Points (AP) to use in a battle. Each player has up to 24AP to spend on their Army. Each Unit is on base and is represented by 1-4 figures.
I have always had a bit of a soft spot for Wood Elves, woodland folk and their kin in other fantasy games, and over the years had collected enough of them to use in HOTT. My current Woodland/Wilding Army is currently based on the current Units:
1 x Behemoth @ 4AP each = 4AP
6 x Hordes @ 1AP each = 6AP
2 x Riders @ 2AP each = 4AP
2 x Shooters @ 2AP each = 4AP
2 x Spears @ 2AP each = 4AP
1 x Warband General @ 2AP each = 4AP
And so on to the Units. First up we have the Behemoth - big, hulking heavy hitters to lead the attack. This is represented by a Citadel Ent on a 60x60mm base. A lovely figure to paint - dark gray undercoat, then dry brushing in light gray and white to pick out the detail, then a matter of picking out the green and shading accordingly. The claws were simply a cream colour with a hint of yellow, and then a soft brown wash to give the effect of wood, and I think it turned out very well. Very pleased with this beastie, and he is very much the star of the team :)
Next up, the Hordes - basically an ill disciplined, bad tempered rabble. This is where I used several figures from several manufacturers - the Dryads are from Foundry, the Scarekin (Scarecrows and Pumpkin heads) I think are Ral Partha, and the Treemen are Games Workshop. The great thing about HOTT is that you can mix and match the figures you want under one generic grouping, in this case Hordes - in fact, I have additional Hordes being painted up, so the composition of the army may end up changing to include more Hordes in the future. As it is, I just took one look at the Scarecrows and Pumpkin Heads and thought YES - they are going to be in this Army, regardless of who else makes room for them! I think they are fabulous sculpts, both amusing and sinister at the same time. The Games Workshop Treemen are also favourites - a bit static perhaps, but they painted up well, using the same techniques as their big brother the Ent. The Dryads came from Foundry with several of their sisters, and painted up quite well, and I think going forward the Riders may well get replaced by more Hordes/Dryads from Foundry.
Next, Riders - light cavalry. These are represented by Dark Temple female centaurs from Shadowforge. I like the figures, but perhaps the plumed helmets are not entirely in keeping with the rest of the army. These may get replaced by "standard" centaurs in the future - some of the old Ral Partha centaurs are very well sculptured, and so they may get a look in, or alternatively I will replace them with more Foundry Dryads to bulk up the Hordes units.
After that - Shooters, or Archers. These are simply wood elf figures that I acquired, and I have no idea who they are by. Any ideas?
Next, Spears. These are represented by Wildmen or naked Picts - again, I don't know the manufacturer, so any help is great appreciated! These were a very quick job - base colours, and then a coat of Army Painter soft tone followed by matt varnish, and I think they came out really well.
And finally - the Warband General, represented by figures from Foundry - a Dryad Standard bearer, a May Maiden/Wiccan maiden as the leader, and a wolf as bodyguard. A great use of spare figures!
The army does OK in outings - the main tactic is to lead with the Behemoth, followed up closely by the Hordes - if the Behemoth recoils, the Hordes re-generate pretty quickly (usually). The Shooters and Riders providing support and protection from the flanks. The Spears are there to hold any strategically important areas once the Behemoth has taken them. It doesn't always work, but I enjoy playing with the figures - and, if I want to change the Army composition, it is simply a matter of painting 3-4 figures to create a new Unit, rather than having to spend money and paint 20 or so.
I have several other HOTT armies created using old lead minis, and if there is any interest I'll post pics of those too.